Čadež noticed a program by Anderas Gysin named Cronodraw that partially matched this concept, and later placed the drawing and mouse control mechanics of Gysin's program into the final product of Line Rider. With that plus pages of his sketch book drawings to look at, his first idea was a mixture of pre-coding and traditional frame-by-frame methods of animation, where the user animated "by just drawing" and altered "on the fly." He planned the project to be coded animation software from the beginning, as he had previous programming experience developing VJ sets, "little" Flash games, and presets for Advanced Visualization Studio. History Conception and development īoštjan Čadež, a student at the Academy of Fine Arts and Design in Slovenia, was assigned to do an art project by the school's illustration class in 2005. Also in 2015, a new web version was released, Line Rider Javascript, which is hosted at, and is still being updated as of 2022. In 2015, a "Spiritual Successor" to Line Rider was released for Windows, Line Rider Advanced, which featured an in-game recording feature, selection tools, and advanced settings. On October 23, 2009, this was replaced by Beta 3, which has the option to use dual players, a camera, trapdoor and deceleration lines. It includes a new feature that allows people to send tracks to other people via Windows Messenger. On July 1, 2008, the original Flash version was replaced by a new one written in Silverlight. In order to allow public viewing, the user must be logged into the website server. The storage is not on the Line Rider website, but on the user's hard drive, therefore allowing maximum storage implication and quicker access to stored tracks. The game does allow created tracks to be saved, and shown to the public (only if creator wishes to do so). Revision 6.2 of Line Rider was released in August 2007, and was optimized to run more smoothly, and to have a higher-powered zoom tool. Tracks are typically shared among users by uploading a video to websites, such as YouTube or Google Video. Others use background art to fill their tracks with hand-drawn mountain slopes and trees. Many tracks created by the community have been set to music, such as the video This Will Destroy You, timed completely to the entire self titled This Will Destroy You album. New tracks can consist of unrealistic tricks such as "flings" and "manuals" both on and off the sled. In spite of its simplicity, many complicated tracks have been created, which include loops and other stunts. The author has said that he prefers the description "toy" to "game", as there is no goal to accomplish, nor does it have an end. The game includes simulated physics, which means the track must be sufficiently smooth to prevent the character from falling off the sled. The basic concept is to draw one or more lines with the mouse on which a boy (referred to as "Bosh" by the creator ) on a sled can ride after the player presses the "Play" button. For additional information on InXile and its products, visit the website at. Their products include The Bard's Tale and Line Rider. Formed in late 2002 by Interplay Entertainment founder Brian Fargo, inXile entertainment develops for personal computers and the major console platforms including the Nintendo Wii, Nintendo DS, PlayStation 3 (PS3) computer entertainment system and the Xbox 360 video game system from Microsoft. About inXile entertainment Located in Newport Beach, California, inXile entertainment is a game development company that focuses on both licensed and original intellectual properties. inXile has also included integration with Windows Live Messenger in this new version of Line Rider so people can discuss their tracks without having to leave the game environment. Fans of free Web version of Line Rider will notice a more consistent frame rate during playback with the new Silverlight version that will provide a faster, smoother ride regardless of what system or browser used. Line Rider 2: Unbound is the next level in this gaming phenomenon and will feature 40 mind-bending puzzles created by the #1 Line Rider player in the world, TechDawg. We chose these partners because ultimately we were putting some great technology into the hands of some very talented people to improve the way our fans interact with Line Rider." Going way beyond the Web version, Line Rider 2: Unbound from Genius Products will be released this summer for Wii, Nintendo DS and PC and will feature new game modes, riders, community features and creative tools. "After some consideration, we partnered with Microsoft and Cynergy Systems to rebuild Line Rider using Microsoft Silverlight technology. "We wanted to give our audience a better experience with the free, web version of Line Rider," said Brian Fargo, chief executive officer of inXile entertainment.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |